![]() Each quest is colour-coded to signify difficulty and the aim is to work your way from green to red quests and finally defeat the boss at the end of the act. ![]() ![]() To find quests, the players uses the three colour maps at the front of the book, which are each split into acts (1, 2 and 3). It's more restricted that Fabled Lands, where you can anywhere you like, but its much more free-roaming that Fighting Fantasy or Lone Wolf. While there is an overaching plot, the player still has the freedom to choose which quest they want to do next and when they want to go back and visit town. The end result is a mash-up of Fighting Fantasy and Fabled Lands. OK, it can't really be massively-multiplayer but author Michael J Ward has clearly loaded the book with popular MMO tropes. Yes, Destiny Quest is an MMO in book form. The aim is to complete quests, beat bosses and acquire phat lewt along the way. Now there's a new contender and its name is Destiny Quest: The Legion of Shadow.ĭestiny Quest doesn't beat around the bush in flaunting its inspiration. Most recently we've seen the re-release of Fabled Lands, the series that raised the bar in what can be done in gamebooks. First came the new Fighting Fantasy books, including some fresh titles likes Stormslayer and Night of the Necromancer, then Lone Wolf once again dropped onto our gaming shelves, albeit in drawn out stages. Gamebooks are making a resurgence into semi-popular culture.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |