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This method greatly decreases water wastages through evaporation by almost 84% of the wet cooling method. The cooled/condensed steam is returned to the boiler(Rankine cycyle). Steam is circulated inside a radiator-like heat exchanger and is cooled by the natural cold air blown (naturally or using draught fans) between pipes of the heat exchanger. This is the more preffered Cooling method which is now being implemented in most new Steam power stations. This method uses a lot of water through evaporation. The cooled water is pumped back to the condenser, and the cycle is repeated. As the water falls it is cooled by the natural cold air. Here water is sprayed and thus falls down to the water pond under the cooling tower. As the cool water is returned to the boiler, the hot water in the condensor is pumped to the cooling tower. The condenser itself uses cold water and employs the principle of heat exchange. Steam of very high purity is cooled inside the condenser and is returned to the boiler(Rankine cycle). This is the conventional cooling method used in most steam power stations. the individual power station complexity may differ slightly to the schematic and yet over and above that will use the same principle. it is the basis upon which Steam power station designs are done. This schematic diagram must be properly understood. Steam used in boiler chamber is condensed back to water for re-use. This stage is seen as the recycling stage. The steam turbine converts steam energy to rotational mechanical energy, while the Alternator/Generator converts rotational mechanical energy into electrical energy. This stage is seen as the energy conversion stage. Stage 3 & 4: Steam turbine & Alternator/Generator The steam creation by heat accounts for the greater percentage of power station in-efficiency. This stage is seen as the energy loss stage. The initial handling treatment and storage of coal and the final handling and disposal of Ash. This stage is seen as the entrance and exit of fuel( coal )used. As other types of power stations become more efficient it should be possible to completely abandon the use of this type of power station.įigure 2:Thermal power station schematic diagram ( Click on image to view full size image ) Pros & Cons: what this power station presents AdvantagesĬan be installed anywhere near fuel & water supplyĬosts more to run compared with other types of power stationsįuture generations will have to learn to depend less and less on this type of electricity generating power station, due to a fast increasing depletion of fuels (coal and oil). They have typical life of 30 to 40 years (although most governments have reduced this number to 35 years). These power stations (together with nuclear power stations) are kept running very close to full efficiency for 24 hours a day (unless they are being maintained). This is because steam power stations are slow to start and can not be used to cater for peak loads that generally occur for a short duration. In most countries these power stations are used as base load power stations. From the turbine the steam is cooled back to water in the Condenser, the resulting water is fed back into the boiler to repeat the cycle.īecause of the abundance of fuel (coal), this kind of power station can be used to produce large amounts of electrical energy. This is the cycle of the steam produced in the boiler, then taken to the Steam turbine ( prime mover). This power station uses the Rankine cycle. This type of power station is widely used around the world. Introduction: Steam/Thermal Power stationĪ steam/thermal power station uses heat energy generated from burning coal to produce electrical energy. Figure 1: Bobov Dol Thermal Power Plant in Bulgaria showing three cooling towers ( Click on image to view full size image ) The project will last for 3 years, time necessary to consolidate experimental teaching/learning methodologies, and in coherence with the objectives of the project and the activities (4 IO, 7 LTTA, 4 ME) to be implemented. These will happen through activities ranging from 2 short-term events for joint training of staff and 5 intensive study programs, to 4 transnational meetings and 4 Multiplier Events (ME). In that sense, some actions are planned to encourage training of academics and the exchange of good practices, namely in innovative pedagogies, including multi-disciplinary approaches, new curriculum design, and delivery methods. The two selected field-specific priorities for the project are: a) promoting and rewarding excellence in and skills development b) tackling skills gaps and mismatches. HYBRID will implement a multidisciplinary approach to improve STEAM training, particularly in biosciences, including the development of didactic tools and resources to promote critical and creative thinking, and innovation. Tackling the 4 Cultures (Arts, Sciences, Engineering/Technology, Humanities) and 3 Sectors (Academia, Research, Society) it will address great challenges pointed out by OECD’s Education 2030, and also targets the new EU agenda for HE – addressing the profile of student/researcher/citizen/worker, and the skills HE should provide them. The transnational consortium aims to promote reflection processes and real action over what should be HE for the future: innovation, autonomy, curricular flexibility, and collaborative and sustainable approaches. HYBRID aims to upgrade the work carried out by the individual partners – two excellent HE Institutions (Slovenia e Denmark), a world class Research Institute (Portugal), and an outstanding Foundation (Netherlands) -, giving it a strong EU dimension. HYBRID objectives are: a) to promote excellence in teaching and skills development in HE, linking education with research and innovation, fostering open, innovative and entrepreneurial HE b) to promote the teaching and learning partnerships with international public and private sector partners c) to enhance the experience of international cooperation, strengthening capacities in interdisciplinary learning/teaching of all partner institutions. Hybrid Lab Network (HYBRID) is an exploratory project to promote innovation and good practices for Higher Education (HE) bridging areas of Art, Science, Technology/Engineering and Humanities, and fostering knowledge sharing and training. Vpisni pogoji in pogoji za napredovanje po programuįinancer: ERASMU+, KA2 Strateška partnerstva.MONITOR – ARRS SOFINANCIRANJE IZDAJANJA DOMAČIH PERIODIČNIH ZNANSTVENIH PUBLIKACIJ.ARRS – SOFINANCIRANJE USPOSABLJANJA MR 2020.PROGRAMSKA SKUPINA RAZISKAVE KULTURNIH FORMACIJ.Magistrski študij: Humanistične znanosti.Dodiplomski študij: Humanistični študiji.Študijski programi Humanistične znanosti.He also guest lectured at the University of Copenhagen, New University, University of Florence and University College London. During his time at the Faculty of Law, University of Maribor, he taught on the Public International Law course at the undergraduate level and related master courses. Gregor is currently working on his Marie Curie project which explores the ways in which the judges of the International Criminal Court perceive the Court’s judicial function and how this, in turn, impacts their legal practices. His research and writing has focused on the international judicial function, and particularly how it is understood and carried out by the judges of different international adjudicative bodies international judicial behaviour and decision-making protection of minorities and indigenous populations through international courts discrimination, fair trial, criminal sentencing and the death penalty various transitional justice issues and how states and non-state actors have pushed back against international courts and tribunals. He received his PhD in Public International Law from the University of Maribor (Slovenia). Previously, Gregor was a Max Weber Postdoctoral Fellow in Law at the European University Institute (Florence, Italy) and a JSPS Postdoctoral Fellow at the School of Law, Kyoto University (Japan). He is an expert in international criminal law and human rights law. Gregor Maučec is Visiting Assistant Professor of Law at New university, Faculty of Government and European Studies and Marie Skłodowska-Curie Fellow at iCourts – the Centre of Excellence for International Courts at the University of Copenhagen Faculty of Law. I thought she would be a hextech terminator with no complexity, but this story changed my perspective and now she is one of my favorite characters.Ĭan't find the name or the link right now, but the Singed's story of creating Warwick is truly unsettling. The Weakest Heart: The story that actually made me like Camille. Not always the best, but I can promise you this, he will treat you to the best medical care that he would treat himself with. Too many orphans and bad parents in Runeterra, let's hear it for the hardworking men and women just trying to give a better life to their children.ĭo No Harm: Mundo is a fan of alternative medicines. He wants to stay in Zaun and they just want to give him the best life possible. Lullaby: a very touching story of Ekko and his parents. Dead for the second time), but I do and this comic is very good. Fun stuff.Ī Hero's Calling: let's look at something more lighthearted, shall we? Some people don't like the new Poppy (rip her dad, Blomgrun. Great pacing, great structure, tasty boiled eggs, and people being consumed by an incomprehensible horror bent on warping and corrupting living flesh into terrifying creatures of death. Where Icathia Once Stood: A wonderfully written story of lovecraftian horror from a well known Warhammer 40K writer. Also some buff-Darius fanservice is always welcome. Good art, good story, great presentation and viewing structure.ĭarius: Blood of Noxus: here's another comic featuring the Dunkmaster himself as we see his life and what sacrifices Noxus requires on its citizens. A beautifully drawn comic that truly feels like you are descending into the murky depths of the ocean. Nami: Into the Abyss: Moving into the comic medium of storytelling, we have Nami's origin story. The Bird and the Branch: Featuring League's true best birb, we meet Taliyah as she comes really close to ridding this game of our most cancerous beloved drunk wandering swordsman.ĭeep Breath: Heading back to Piltover and Zaun, we've got a short and sweet little story of Janna and a young man down on his luck. elevator tracks in this case, we get another slice of life story featuring some some youths having a night out on the town here in the underground city of Zaun. Also featuring a little detective work to uncover a dark and mysterious pasttm.Ĭity of Iron and Glass: On the other side of the railroad tracks, or er. Progress Day: The first "slice of life" story we've gotten featuring a few up and coming young Piltovan inventors trying their hand at beating the age old paradox of getting a job that requires experience when no one will give you a job because you have no experience. Featuring multiple champions including but not limited to BrOlaf, MF, and one hunk of a tentacle priestess (get your mind out of the gutter). Shadow and Fortune: Following the events of "Burning Tides", this features Bilgewater beset by the forces of the Black Mist and the Shadow Isles. A pretty good story of crime, friendship, betrayal, and a positively explosive desire for vengeance. Otherwise just check out the LoL Universe page and start exploring.īilgewater Event: Burning Tides: One of the first major lore events to go along with the Gangplank Rework. If you are just getting into the lore, here are some recommendations of my personal favorite stories and other lore pieces we've gotten. Grunt has an extension for Javascript minification named grunt-contrib-uglify.Uglify.js which we’ve mentioned before is also available as a stand-alone command line tool.Minify is for those who want to minify JS from the command line but don’t want to set up anything fancy in Grunt or Gulp.If you’re developing something in Javascript this is definitely the way to go. Your JS files will be minified each time you save them, no need to manually minify them. One the other hand, they offer you more features in general and provide you with automation. A quick JS minification would take about 20 seconds of setup which is a lot, compared to the 2 second process of online or simple GUI tools. Larger GUI tools (Prepros, Koala, Codekit) are great at managing projects and giving you a bit more options for compression but they do need a little bit of setup. That said, they provide virtually no customization. They are extremely quick to use since you can just drag-and-drop files into them, no setup required. The simple one-step minification apps are much like their online counterparts. I’ve mentioned two types of GUI apps here. Smaller is an OS X tool which minifies and concatenates files for you.UltraMinifier is a free app for OS X which minifies CSS and JS with drag and drop.It is a paid Mac-only app that offers code compilation, minification, a preview server, bower package management, and a lot more Prepros is a cross-platform paid app which gives you even more options.Koala is a free tool for LESS, SASS compilation, JS minification and a lot more.The downside to these tools are that they mostly provide little to no customization, at least when compared to command line tools. Complex GUI and command line tools minify quicker but you need to have a project set up for it to work properly. The great thing about online tools is the speed with which you can work with them. is another simple but wholly usable option.is a no-frills minifier but it gets the job done.Online YUI Compressor is a more powerful tool which uses the YUI compressor, with lots of options and CSS minification capabilities as well.Command line tools are also usually more comprehensive, offering minification as a module.GUI tools often contain a lot more functionality JS minification is just a small part of what they do.With online tools it is usually a matter of pasting your code and copying the result immediately.The tools used for minifying Javascript can be broadly categorized into 3 groups: online tools, GUI tools and command line tools. function hello(e)hello("Welcome to the article") Javascript Minification Tools Note the removal of spaces and indentation and the shortening of the text variable. Let’s see what happens when we minify this. Converts arrays to objects where possibleĪs a quick example, here’s a function that essentially writes some given text out.Shortens variable names, usually to single characters.Here are some of the transformations it applies to make your code shorter: This script is used in many online converters as well as GUI tools and command line tools like Grunt. The best way to learn what happens when you minify your code is to take a look at the UglifyJS Github Repository. Recommended Reading: Useful Chrome DevTools Tips For Developers How Minification Works In this article we’ll take a look at how Javascript minification works, how we can build it into our workflow and what the pros and cons of minifying are. From simple online converters to more comprehensive GUI tools to command line interfaces, our options are pretty varied. Most production websites use Javascript minification but the way this is achieved varies greatly. You lose human readability but you conserve considerable bandwidth – in the end, Javascript is meant for your browser not for your users. Javascript minification is a technique which condenses your script into a much smaller footprint. The solution was the Red Packets feature, which quickly became one of the WeChat’s signature offerings. But there was the inevitable chicken-egg problem: how do you get vendors to accept a mobile payment service when there are no users? And how do you get users when there are no vendors? Central to the platform logic was the launch of WeChat Pay, a product that would enable users to buy products directly through their smartphone. If step one was about building user numbers, step two was the creation of a platform, with some services provided by third parties, not just by WeChat. Rapid growth began with the introduction of voice messaging in May, then another breakthrough product, Moments, was released in April 2012, allowing WeChat users to create an intimate and private communication circle with their choice of friends. WeChat launched in January 2011, initially as a texting service. Perhaps because of Zhang’s previous experience with QQ Mail, he was able to streamline the development and build a prototype far more quickly than the competing unit. Pony Ma, Tencent’s CEO, allowed Zhang’s team to proceed in an internal ‘horse race’ with the other unit. And the notion of a free messaging service was not popular with the giant mobile operators, as they were making good money from SMS services. The new offering competed directly with Tencent’s existing Mobile QQ (originally a desktop messenger service and the cornerstone of its social networking and gaming services at the time). Zhang’s team was in competition with another internal team who were also creating mobile messaging applications. In 2010, with mobile messaging starting to take off, Zhang formed a skunkworks operation: 10 people working in a ‘little dark room’ in Guangzhou, one-and-a half-hour’s drive from Tencent’s head office. Zhang created Foxmail in the late 1990s, and when his company was bought by Tencent in 2005 he led the development of QQ Mail, which became one of China’s top mail service providers. WeChat was the brainchild of Allen Zhang, a legend in China’s tech sector. The article is based on exclusive interviews with Allen Zhang and ten other senior executives, as well as extensive desk research. In this article, we provide an analysis of WeChat’s internal innovation process, how it created the original product, how it stays abreast of user needs and how it remains innovative and agile even though it has more than 2,000 employees. This is in large part because its founder, Allen Zhang, despite enjoying rock-star status in China, rarely gives interviews. Most observers now rate WeChat as offering a superior user experience than its western counterparts today and its innovative features are now being copied by others.īut how did WeChat gain such a strong market position? While some aspects of the WeChat story are well known, there is virtually nothing written about how WeChat works from the inside. It had to fend off dozens of domestic competitors when it was launched, and it had to keep innovating to stay ahead. Many westerners are sceptical about successful Chinese software companies, bearing in mind Facebook’s absence and Google’s exit from the market in the early 2000s.īut WeChat didn’t get an easy ride. These all open inside WeChat, providing a seamless and integrated service for upwardly-mobile Chinese users. It isn’t just the default option for social networking and chat, it is also the leader in mobile payments taxi, restaurant, movie-booking and retail apps. With more than a billion daily active users, WeChat dominates daily life in China. Post It OnlineĪ syllabus can act as a FAQ of your classroom. Then their homework on the first day is to get their syllabus signed by a parent. Students have to use their syllabus to find the answers to the questions. I divide the room in half for teams, pass out small whiteboards, and ask questions. While that may work for some students, playing Jeopardy or any simple point game would be a fun way to start the school year. In high school, my Algebra 2 teacher had us take a quiz on her syllabus that counted for a grade on the second day of school. Keep Students Accountable for Knowing the Information If you are part of a grade level team, agreeing to the same policies can make it easier for students and parents (and teachers -ha!) to remember. If your school has a specific late work policy, stick to that. Remember that your policies need to be in line with your school’s policies. Check with Administration and Grade Level Team MEMBERs Do you enjoy reading paragraphs of informational text? Use headers, text boxes, and images so that specific information is easy to find. It was perfect for a parent to put on the fridge.Īdditionally, keep it pleasing to the eye. As a math teacher, I even printed a large copy of my tutoring schedule and how to ask for help on the back. Ask yourself, “What does a student (or parent) HAVE to know about your class to be successful?” Keep to the basics – your contact information, grading and late work policy, homework expectations, supply list, tutoring schedule, and class website. Keep YOUR SYLLABUS Simpleĭo not over inform. Not my finest teaching moment! Your class syllabus does not have to be boring! Here are some ways to keep your students informed and interested, and we will provide you with an editable freebie and/or digital syllabus to get you started. I also remember a disproportionate amount of my first day of class discussing it. I’m pretty sure it was 3 pages in size 12 Times New Roman font. Did your eyes just glaze over? That’s what happened when I went over my class syllabus with my students the first year I taught. Systems section for a more detailed explanation on which systems and why. There are obviously some systems missing from this list. I expect in some near future that physical games will be limited to collectors only. As of the last update, digital sales eclipsed physical sales. When I started this article, however long ago that was, console games were almost exclusively physical releases. Where that applies I'll try to note both the last physical and downloadable releases. However, those games would just be a footnote here for similar reasons.įor later systems the definition of "store" may include official online distribution channels like the PlayStation Network. I would also personally find it interesting if the Sega Genesis had new releases in Grand Fenwick for decades after it was discontinued in the US. Some total rando releasing a Sega Genesis game in 2019 doesn't change the story of the system's end days. The intent of this article is to look at the fading moments of each console. I'm sure some readers won't be satisfied but I had to apply a standard. Where there are noteworthy non-US or limited post-demise releases I've covered them in that system's entry. These publishers released many titles after a system's demise and that were only available via mail or online orders. This also leaves out the Telegames, Songbird Productions, Limited Run Games, and Super Fighter Team games. Also I'm wholly unqualified to speak to a system's impact in a non-US market. Systems had different life spans inĭifferent countries so I had to settle on one. Notes: This article only looks at official licensed games.įor the pre-NES systems (before strict enforcement of third-party licensing) I'm going with the last release by a major publisher.Īs much as I admire homebrew and independent projects, they won't be considered. The nice thing about that phrasing is that it's been true for the entire 21st century so far. I think it was the PlayStation 3 vs XBox 360 vs Wii. I wrote this so long ago that I don't recall what "three-way console war" was referencing. Now hot consoles may spend their inevitable last days. While another three-way console war is reaching the height of itsįury, let's reflect on the final days of systems past. Games that were the final lonely patron of a once festive tavern on a Saturday Others sit in a stool, nursing theirĭrink until the bitter end, closing time. Scrapping or porting them wouldn't be worthwhile. Systems get reassigned to the B, or even C, team. The console manufacturer makes a grandĪnnouncement about their upcoming system, last call. Game publishers who have good ideas in an earlyĭevelopment stage hold-off until they know more. Specifications, release dates, or even potential names, just hints that Hinting that they're working on a new system. Video game systems aren't all that different. Trying to cling on until the last possible moment. When closing time wasįinally called there was always that one lonely drinker still at the bar, They'd look forĪ last minute hook-up then leave feeling dejected, sometimes angry. Several people rushed to send off the night with a final drink. Throughout the evening the moreĭesirable people trickled out the door. The celebratory mood that filled the airĪ mere two hours ago was a distant memory. It into perspective, it was a slightly depressing time. 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Why are incremental games so addictive?Īlthough seemingly unremarkable at first launch, the game has steadily grown its download and revenue.How do you unlock mercenary realm grinder?.How do you get faceless on realm grinder?.When reincarnation becomes available, the « ? » button on the Upgrades panel (to the right of the Abdication button) changes to a « Reincarnation » button. Each subsequent reincarnation costs 1,000 times more gems. How do you reincarnate in realm grinder? Reincarnation can only be performed for the first time when the user reaches 1 Oc (1 E27) gems. In other words even among idle game fans this surge of hastily slapped together idle games is annoying. Idle games are particularly bad since you can’t really keep up with more than, say 6, so there isn’t as much room for new idle games as some developers seem to think. Do you want to build a powerful party of fantasy heroes by barely lifting a finger? … Then What is the best idle game on Android?ĪFK ARENA. For example if a player does not get enough currency from a click and the game is heavily weighted toward idle mechanics, they may not wish to click. Great idle games really have a strong focus on the math of the games and work to keep the balance of the different features. Accumulating them will unlock new upgrades and trophies, providing both a permanent passive bonus and the ability to spend them to purchase new perks. « Rubies are a rare resource which allows you to increase all aspects of your production. Thus, What can you use rubies for on realm grinder? The best idle games and clicker games on PC |
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