Systems section for a more detailed explanation on which systems and why. There are obviously some systems missing from this list. I expect in some near future that physical games will be limited to collectors only. As of the last update, digital sales eclipsed physical sales. When I started this article, however long ago that was, console games were almost exclusively physical releases. Where that applies I'll try to note both the last physical and downloadable releases. However, those games would just be a footnote here for similar reasons.įor later systems the definition of "store" may include official online distribution channels like the PlayStation Network. I would also personally find it interesting if the Sega Genesis had new releases in Grand Fenwick for decades after it was discontinued in the US. Some total rando releasing a Sega Genesis game in 2019 doesn't change the story of the system's end days. The intent of this article is to look at the fading moments of each console. I'm sure some readers won't be satisfied but I had to apply a standard. Where there are noteworthy non-US or limited post-demise releases I've covered them in that system's entry. These publishers released many titles after a system's demise and that were only available via mail or online orders. This also leaves out the Telegames, Songbird Productions, Limited Run Games, and Super Fighter Team games. Also I'm wholly unqualified to speak to a system's impact in a non-US market. Systems had different life spans inĭifferent countries so I had to settle on one. Notes: This article only looks at official licensed games.įor the pre-NES systems (before strict enforcement of third-party licensing) I'm going with the last release by a major publisher.Īs much as I admire homebrew and independent projects, they won't be considered. The nice thing about that phrasing is that it's been true for the entire 21st century so far. I think it was the PlayStation 3 vs XBox 360 vs Wii. I wrote this so long ago that I don't recall what "three-way console war" was referencing. Now hot consoles may spend their inevitable last days. While another three-way console war is reaching the height of itsįury, let's reflect on the final days of systems past. Games that were the final lonely patron of a once festive tavern on a Saturday Others sit in a stool, nursing theirĭrink until the bitter end, closing time. Scrapping or porting them wouldn't be worthwhile. ![]() Systems get reassigned to the B, or even C, team. The console manufacturer makes a grandĪnnouncement about their upcoming system, last call. Game publishers who have good ideas in an earlyĭevelopment stage hold-off until they know more. Specifications, release dates, or even potential names, just hints that Hinting that they're working on a new system. Video game systems aren't all that different. Trying to cling on until the last possible moment. When closing time wasįinally called there was always that one lonely drinker still at the bar, They'd look forĪ last minute hook-up then leave feeling dejected, sometimes angry. Several people rushed to send off the night with a final drink. Throughout the evening the moreĭesirable people trickled out the door. The celebratory mood that filled the airĪ mere two hours ago was a distant memory. It into perspective, it was a slightly depressing time. It also meant that I saw closing time with a sober mind. ![]() From age 21-25 my friends and I closed out many a bar, it seemed like a goodĭesignated driver so I had the joy of performing the "drunken roundup" as IĬalled it.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |